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0.3.1
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Files | |
| file | mic3d.h |
Macros | |
| #define | CONFIG_MIC3D_CMDT_COUNT 2048 |
| Maximum number of command tables per frame. | |
| #define | CONFIG_MIC3D_POINTS_COUNT (CONFIG_MIC3D_CMDT_COUNT / 4) |
| Maximum number of points per render call. | |
Functions | |
| void | mic3d_init (workarea_mic3d_t *workarea) |
| Initialize Mic3D. | |
| #define CONFIG_MIC3D_CMDT_COUNT 2048 |
Maximum number of command tables per frame.
This value can be changed by setting it in your project.
| #define CONFIG_MIC3D_POINTS_COUNT (CONFIG_MIC3D_CMDT_COUNT / 4) |
Maximum number of points per render call.
This value can be changed by setting it in your project.
| void mic3d_init | ( | workarea_mic3d_t * | workarea | ) |
Initialize Mic3D.
Not yet documented. Not idempotent.
Below is an example of how to initialize Mic3D:
| workarea |